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Specialties
Block 01: Modeling
Hard-Surface Modeling
Lighting
Texturing and Adobe Photoshop
Organic Modeling
Demo Reel Construction
Block 02: Animation
Camera and Vehicle Animation
Rigging
Character Animation
Block 03: Compositing
Advanced Photorealistic 3D Texturing
Bluescreen/greenscreen keying, Roto
2D & 3D Motion Tracking, Matchimation
Advanced Procedural Extractions
2D & 3D CGI Integration
2D, 3D & 2.5D Digital Matte Painting
Camera Projection
Live Action Integration
Color Correction & Matching
Film Colorization
Face Replacement
Wire & Rig Removal
3D Particle Systems
Advanced Multipass Rendering &
Compositing
3D & 2.5D Digital Debris Systems
Day for Night
Radiosity, Global Illumination, IBL
Light Probes
HDRI
Digital Displacement FX
Digital HUD FX
Advanced Procedural 3D City
Landscape Modeling
2D, 3D & 2.5D Digital Crowd
Replications
3D Stereoscopics
2D to 3D Stereo Conversions
Digital Destruction
Digital Gunfire & Muzzle Flashes, Dig
Block 04: Stereoscopic 3D
Final Group Project
History
Established in 2000.
Established in 2000
The DAVE School is the world’s leading stereoscopic 3D modeling, animation and visual effects school, offering extensive training under the supervision of qualified instructors. My own background as an artist has given me a unique appreciation for what it takes to succeed in this field. Working with industry colleagues, I have created an amazing program designed to give you complete control over the tools and techniques used in film, television and video game production companies all over the world.
Our students and graduates are writing a new chapter in entertainment history. They are among the most skilled and best-qualified and are in high demand in the industry. We are very excited about our program and I would like to invite you to be a part of it! To schedule an admissions interview or school tour, please call our business office at
(407) 224‑3283 or toll free 855−328−3839
Meet the Manager
Jeff S.
Manager
One of Hollywood’s top studios in the 1990’s was Foundation Imaging. And one of its top animators was Jeff Scheetz. As Foundation grew, Jeff was given the task of hiring the next wave of digital artists. Unlike their predecessors, this new generation would not have the luxury of learning on the job. They would have to hit the ground running.
Jeff found himself sifting through hundreds of demo reels submitted by aspiring artists and he quickly discovered that most lacked the technical skills needed to work in a professional production environment. The days of finding work without formal training (or prior experience) were coming to a close. Yet in the late 1990s, schools offering career training for the visual effects industry did not exist.
Working with industry colleagues, Jeff developed a curriculum designed to prepare artists for the real-world challenges of the entertainment industry. As the new millennia dawned, Jeff launched the Digital Animation and Visual Effects School